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If you’ve been around the world of games and tech for a while, it’s natural to be just a little cynical about the new wave of virtual reality. It was 20 years ago that consumer-level VR last looked likely to touch down, and if you got burned by Nintendo’s ill-fated Virtual Boy or dropped a bundle on the VFX1 Headgear, then you’re likely to be looking at the new crop of VR technology with some skepticism.