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More people are buying games digitally, which is leading to growth in software sales.

PlayStation VR could trigger massive growth for the virtual reality industry.

While mobile gaming continues to grow in China at a rapid pace, some developers are looking to what’s next in an effort to stand out in the crowded market.

Mark Zuckerberg (along with many others) believes that virtual reality will change the way we live, work, and communicate in many ways. Zuck may be right about the long term, but the truth is, VR isn’t quite ready for mass-market adoption.

SmartVizX, a virtual reality (VR) solutions startup has raised over half a million US dollars from the Indian Angel Network (IAN), Stanford Angels and Entrepreneurs India (SA&E India). Startup is the first virtual reality startup that IAN and SA&E India have invested in and has generated a lot of excitement - the investment deal was over-subscribed in less than twenty minutes after opening.

If you’ve been around the world of games and tech for a while, it’s natural to be just a little cynical about the new wave of virtual reality. It was 20 years ago that consumer-level VR last looked likely to touch down, and if you got burned by Nintendo’s ill-fated Virtual Boy or dropped a bundle on the VFX1 Headgear, then you’re likely to be looking at the new crop of VR technology with some skepticism.

Virtual reality enthusiasts are collectively looking forward to Oculus Rift and HTC Vive, but one research group thinks those impressive devices won’t represent the bulk of consumer spending on VR this year.

With virtual reality now becoming an actual thing with the launch of the Samsung Gear VR and the Oculus Rift and PlayStation VR in the wings ready to launch, analyst SuperData thinks the future for headset manufacturers is looking really green.

This is a bit of a niche product, but it’s still interesting nonetheless.